EA lowers Battlefront 2 hero costs after massive backlash

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Microsoft yesterday announced Star Wars' John Boyega as the next celebrity guest in Mixer's Xbox live Sessions. Some Redditers were so enraged that they threatened to cancel their preorders and boycott the game entirely. We're making the changes to the credit levels for unlocking heroes and we're going to keep making changes to improve the game experience over time. On top of that, the game's design makes it easy to feel like you're in one of the films.

The intent is to provide players with a sense of pride and accomplishment for unlocking different heroes. It's just a bit of shame that there's very little story to hold it all together.

Addressing this criticism, EA chimed in to explain the reasoning behind this move. And who should he run into but Luke Skywalker, who has been guided by the Force to this location. All through this phase of the battle, the Imperial forces are trying to defending both the power couplings and the shield generator.

It's been a crazy couple of months for Star Wars Battlefront II, and the game hasn't even technically launched yet.

Shivansh Can I ask who I am speaking to today? It doesn't stop the game rubbing your nose in it that someone else has better perks than you.

Shivansh Please let me know the order number as well. Emperor Palpatine, Chewbacca and Leia will now cost 10,000, rather than 40,000 and the game's own original character, Iden Versio, will be 5,000 rather than 20,000.

After listening to fan feedback, EA has decreased the cost of the hero characters by 75%.

But here's the thing: the support chat feature indicates the expected waiting time to speak to an EA customer rep is over an hour, according to numerous users.

Back to the good stuff.

For lots more on the current state of Battlefront II's loot box system and why we think it's problematic, check out the video above. It's an authenticity that trumps even the sheen and shine of the first game, offering up a game that's as immersive and enchanting to inhabit as the films that ultimately inspire it and every corner.

This is a setup for hardcore fans. Unfortunately, many found it to be unfair because you don't earn as much credits after playing online multiplayer matches.

This sudden reversal does seem to prove that EA is capable of changing its mind, and that consumers will start revolting when pushed too far on microtransactions.

Spoilers ahead for Star Wars Battlefront II. "It's a big change, and it's one we can make quickly". A 'Play It' score suggests a solid game with some flaws, but the written review will reveal the exact justifications.

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